How To Install nvidia-texture-tools on Fedora 36
Introduction
In this tutorial we learn how to install nvidia-texture-tools
on Fedora 36.
What is nvidia-texture-tools
The NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression. DXT compression is based on Simon Brown’s squish library. The library also contains an alternative GPU-accelerated compressor that uses CUDA and is one order of magnitude faster.
We can use yum
or dnf
to install nvidia-texture-tools
on Fedora 36. In this tutorial we discuss both methods but you only need to choose one of method to install nvidia-texture-tools.
Install nvidia-texture-tools on Fedora 36 Using dnf
Update yum database with dnf
using the following command.
sudo dnf makecache --refresh
After updating yum database, We can install nvidia-texture-tools
using dnf
by running the following command:
sudo dnf -y install nvidia-texture-tools
Install nvidia-texture-tools on Fedora 36 Using yum
Update yum database with yum
using the following command.
sudo yum makecache --refresh
After updating yum database, We can install nvidia-texture-tools
using yum
by running the following command:
sudo yum -y install nvidia-texture-tools
How To Uninstall nvidia-texture-tools on Fedora 36
To uninstall only the nvidia-texture-tools
package we can use the following command:
sudo dnf remove nvidia-texture-tools
nvidia-texture-tools Package Contents on Fedora 36
/usr/bin/nv-gnome-thumbnailer
/usr/bin/nvassemble
/usr/bin/nvcompress
/usr/bin/nvddsinfo
/usr/bin/nvdecompress
/usr/bin/nvimgdiff
/usr/bin/nvzoom
/usr/lib/.build-id
/usr/lib/.build-id/19
/usr/lib/.build-id/19/c28ce5da3ac412377c574ae1330219bb8e708f
/usr/lib/.build-id/2c
/usr/lib/.build-id/2c/120e2f489047dac4db78f47b93b65fcf8b2df6
/usr/lib/.build-id/2f
/usr/lib/.build-id/2f/3f57ea260140af4861b7e1b5f0e01a6e9db6c9
/usr/lib/.build-id/39
/usr/lib/.build-id/39/d2d10ab37560cfd9e83c84fce943750d0dd939
/usr/lib/.build-id/66
/usr/lib/.build-id/66/a5b703972ec85e541ea3e42400535f253ed785
/usr/lib/.build-id/70
/usr/lib/.build-id/70/7b13b6d53f6331148e2df2d2f9cdb82d002f20
/usr/lib/.build-id/a1
/usr/lib/.build-id/a1/9d526ca707ef3195732a13f832453f02ac6adc
/usr/lib/.build-id/b9
/usr/lib/.build-id/b9/345ae75c93f26a5d7653b01b6aee9bb8dd5754
/usr/lib/.build-id/be
/usr/lib/.build-id/be/9e540bde076f8f072b7e2d3d9578460df14cc4
/usr/lib/.build-id/de
/usr/lib/.build-id/de/58bacdb8e092454f76277299b6713edff25573
/usr/lib/.build-id/f0
/usr/lib/.build-id/f0/bec2e02b873cb9b496a00dab7f36d4e40b43eb
/usr/lib/.build-id/fc
/usr/lib/.build-id/fc/cf881cbc35878cb143d9aa83bd7e66ee1e167d
/usr/lib64/libnvcore.so.2.1
/usr/lib64/libnvcore.so.2.1.2
/usr/lib64/libnvimage.so.2.1
/usr/lib64/libnvimage.so.2.1.2
/usr/lib64/libnvmath.so.2.1
/usr/lib64/libnvmath.so.2.1.2
/usr/lib64/libnvthread.so.2.1
/usr/lib64/libnvthread.so.2.1.2
/usr/lib64/libnvtt.so.2.1
/usr/lib64/libnvtt.so.2.1.2
/usr/share/doc/nvidia-texture-tools
/usr/share/doc/nvidia-texture-tools/README.md
/usr/share/licenses/nvidia-texture-tools
/usr/share/licenses/nvidia-texture-tools/LICENSE
/usr/share/man/man1/nv-gnome-thumbnailer.1.gz
/usr/share/man/man1/nvassemble.1.gz
/usr/share/man/man1/nvcompress.1.gz
/usr/share/man/man1/nvddsinfo.1.gz
/usr/share/man/man1/nvdecompress.1.gz
/usr/share/man/man1/nvimgdiff.1.gz
/usr/share/man/man1/nvzoom.1.gz
References
Summary
In this tutorial we learn how to install nvidia-texture-tools
on Fedora 36 using yum and [dnf]((/fedora/36/dnf/).
title: “How To Install nvidia-texture-tools on Fedora 36” linkTitle: “nvidia-texture-tools” type: “docs” description: “In this tutorial we learn how to install nvidia-texture-tools in Fedora 36. nvidia-texture-tools is Collection of image processing and texture manipulation tools” date: “2022-08-17” lastmod: “2022-08-17” #image: /images/fedora/36/nvidia-texture-tools-featured.png
Introduction
In this tutorial we learn how to install nvidia-texture-tools
on Fedora 36.
What is nvidia-texture-tools
The NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression. DXT compression is based on Simon Brown’s squish library. The library also contains an alternative GPU-accelerated compressor that uses CUDA and is one order of magnitude faster.
We can use yum
or dnf
to install nvidia-texture-tools
on Fedora 36. In this tutorial we discuss both methods but you only need to choose one of method to install nvidia-texture-tools.
Install nvidia-texture-tools on Fedora 36 Using dnf
Update yum database with dnf
using the following command.
sudo dnf makecache --refresh
After updating yum database, We can install nvidia-texture-tools
using dnf
by running the following command:
sudo dnf -y install nvidia-texture-tools
Install nvidia-texture-tools on Fedora 36 Using yum
Update yum database with yum
using the following command.
sudo yum makecache --refresh
After updating yum database, We can install nvidia-texture-tools
using yum
by running the following command:
sudo yum -y install nvidia-texture-tools
How To Uninstall nvidia-texture-tools on Fedora 36
To uninstall only the nvidia-texture-tools
package we can use the following command:
sudo dnf remove nvidia-texture-tools
nvidia-texture-tools Package Contents on Fedora 36
/usr/bin/nv-gnome-thumbnailer
/usr/bin/nvassemble
/usr/bin/nvcompress
/usr/bin/nvddsinfo
/usr/bin/nvdecompress
/usr/bin/nvimgdiff
/usr/bin/nvzoom
/usr/lib/.build-id
/usr/lib/.build-id/11
/usr/lib/.build-id/11/0133d89bb1b3a8ec51946639965029973c7ba3
/usr/lib/.build-id/21
/usr/lib/.build-id/21/a35646651f93120176d434f447ea82230c530a
/usr/lib/.build-id/36
/usr/lib/.build-id/36/9540d616deb5bb16574129e5650d631a8e8f47
/usr/lib/.build-id/3d
/usr/lib/.build-id/3d/2b1081652bd1ac54a32a8060e78bb6e4fde11d
/usr/lib/.build-id/3d/871dfe9a83084897c51cc7086402d46b32e969
/usr/lib/.build-id/4b
/usr/lib/.build-id/4b/f98e2e905da634484e2fe4ed2aaf97859e4257
/usr/lib/.build-id/5f
/usr/lib/.build-id/5f/fbd74eb918e0776ba11520f50f07546db53640
/usr/lib/.build-id/93
/usr/lib/.build-id/93/6a373e5aaf7550cc6e8fd0b1111571c3fc4569
/usr/lib/.build-id/a2
/usr/lib/.build-id/a2/b9ed80b9d52196a816bdea5926a6281086eca1
/usr/lib/.build-id/bf
/usr/lib/.build-id/bf/33de11455a573029994e06165e30ffa04cb707
/usr/lib/.build-id/e7
/usr/lib/.build-id/e7/cd2d7ff6655a739d74b1ee1e8ddd32e4d1c1c5
/usr/lib/.build-id/ec
/usr/lib/.build-id/ec/6ea5a55037f6a34e025cacae89f4e6c4436b9b
/usr/lib/libnvcore.so.2.1
/usr/lib/libnvcore.so.2.1.2
/usr/lib/libnvimage.so.2.1
/usr/lib/libnvimage.so.2.1.2
/usr/lib/libnvmath.so.2.1
/usr/lib/libnvmath.so.2.1.2
/usr/lib/libnvthread.so.2.1
/usr/lib/libnvthread.so.2.1.2
/usr/lib/libnvtt.so.2.1
/usr/lib/libnvtt.so.2.1.2
/usr/share/doc/nvidia-texture-tools
/usr/share/doc/nvidia-texture-tools/README.md
/usr/share/licenses/nvidia-texture-tools
/usr/share/licenses/nvidia-texture-tools/LICENSE
/usr/share/man/man1/nv-gnome-thumbnailer.1.gz
/usr/share/man/man1/nvassemble.1.gz
/usr/share/man/man1/nvcompress.1.gz
/usr/share/man/man1/nvddsinfo.1.gz
/usr/share/man/man1/nvdecompress.1.gz
/usr/share/man/man1/nvimgdiff.1.gz
/usr/share/man/man1/nvzoom.1.gz
References
Summary
In this tutorial we learn how to install nvidia-texture-tools
on Fedora 36 using yum and [dnf]((/fedora/36/dnf/).