How To Install mingw64-angleproject on Fedora 36
Introduction
In this tutorial we learn how to install mingw64-angleproject
on Fedora 36.
What is mingw64-angleproject
ANGLE is a conformant implementation of the OpenGL ES 2.0 specification that is hardware‐accelerated via Direct3D. ANGLE v1.0.772 was certified compliant by passing the ES 2.0.3 conformance tests in October 2011. ANGLE also provides an implementation of the EGL 1.4 specification. ANGLE is used as the default WebGL backend for both Google Chrome and Mozilla Firefox on Windows platforms. Chrome uses ANGLE for all graphics rendering on Windows, including the accelerated Canvas2D implementation and the Native Client sandbox environment. Portions of the ANGLE shader compiler are used as a shader validator and translator by WebGL implementations across multiple platforms. It is used on Mac OS X, Linux, and in mobile variants of the browsers. Having one shader validator helps to ensure that a consistent set of GLSL ES shaders are accepted across browsers and platforms. The shader translator can be used to translate shaders to other shading languages, and to optionally apply shader modifications to work around bugs or quirks in the native graphics drivers. The translator targets Desktop GLSL, Direct3D HLSL, and even ESSL for native GLES2 platforms.
We can use yum
or dnf
to install mingw64-angleproject
on Fedora 36. In this tutorial we discuss both methods but you only need to choose one of method to install mingw64-angleproject.
Install mingw64-angleproject on Fedora 36 Using dnf
Update yum database with dnf
using the following command.
sudo dnf makecache --refresh
After updating yum database, We can install mingw64-angleproject
using dnf
by running the following command:
sudo dnf -y install mingw64-angleproject
Install mingw64-angleproject on Fedora 36 Using yum
Update yum database with yum
using the following command.
sudo yum makecache --refresh
After updating yum database, We can install mingw64-angleproject
using yum
by running the following command:
sudo yum -y install mingw64-angleproject
How To Uninstall mingw64-angleproject on Fedora 36
To uninstall only the mingw64-angleproject
package we can use the following command:
sudo dnf remove mingw64-angleproject
mingw64-angleproject Package Contents on Fedora 36
/usr/share/licenses/mingw64-angleproject
/usr/share/licenses/mingw64-angleproject/LICENSE
/usr/x86_64-w64-mingw32/sys-root/mingw/bin/libEGL.dll
/usr/x86_64-w64-mingw32/sys-root/mingw/bin/libGLESv2.dll
/usr/x86_64-w64-mingw32/sys-root/mingw/include/EGL
/usr/x86_64-w64-mingw32/sys-root/mingw/include/EGL/egl.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/EGL/eglext.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/EGL/eglext_angle.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/EGL/eglplatform.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES2
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES2/gl2.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES2/gl2ext.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES2/gl2ext_angle.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES2/gl2platform.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES3
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES3/gl3.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES3/gl31.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES3/gl32.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLES3/gl3platform.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLSLANG
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLSLANG/ShaderLang.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/GLSLANG/ShaderVars.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/angle_gl.h
/usr/x86_64-w64-mingw32/sys-root/mingw/include/angle_windowsstore.h
/usr/x86_64-w64-mingw32/sys-root/mingw/lib/libEGL.dll.a
/usr/x86_64-w64-mingw32/sys-root/mingw/lib/libGLESv2.dll.a
References
Summary
In this tutorial we learn how to install mingw64-angleproject
on Fedora 36 using yum and [dnf]((/fedora/36/dnf/).