How To Install SDL2-devel on Rocky Linux 8

In this tutorial we learn how to install SDL2-devel on Rocky Linux 8. SDL2-devel is Files needed to develop Simple DirectMedia Layer applications

Introduction

In this tutorial we learn how to install SDL2-devel on Rocky Linux 8.

What is SDL2-devel

Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed to provide fast access to the graphics frame buffer and audio device. This package provides the libraries, include files, and other resources needed for developing SDL applications.

We can use yum or dnf to install SDL2-devel on Rocky Linux 8. In this tutorial we discuss both methods but you only need to choose one of method to install SDL2-devel.

Install SDL2-devel on Rocky Linux 8 Using dnf

Update yum database with dnf using the following command.

sudo dnf makecache --refresh

After updating yum database, We can install SDL2-devel using dnf by running the following command:

sudo dnf -y install SDL2-devel

Install SDL2-devel on Rocky Linux 8 Using yum

Update yum database with yum using the following command.

sudo yum makecache --refresh

After updating yum database, We can install SDL2-devel using yum by running the following command:

sudo yum -y install SDL2-devel

How To Uninstall SDL2-devel on Rocky Linux 8

To uninstall only the SDL2-devel package we can use the following command:

sudo dnf remove SDL2-devel

SDL2-devel Package Contents on Rocky Linux 8

/usr/bin/sdl2-config
/usr/include/SDL2
/usr/include/SDL2/SDL.h
/usr/include/SDL2/SDL_assert.h
/usr/include/SDL2/SDL_atomic.h
/usr/include/SDL2/SDL_audio.h
/usr/include/SDL2/SDL_bits.h
/usr/include/SDL2/SDL_blendmode.h
/usr/include/SDL2/SDL_clipboard.h
/usr/include/SDL2/SDL_config-i386.h
/usr/include/SDL2/SDL_config.h
/usr/include/SDL2/SDL_cpuinfo.h
/usr/include/SDL2/SDL_egl.h
/usr/include/SDL2/SDL_endian.h
/usr/include/SDL2/SDL_error.h
/usr/include/SDL2/SDL_events.h
/usr/include/SDL2/SDL_filesystem.h
/usr/include/SDL2/SDL_gamecontroller.h
/usr/include/SDL2/SDL_gesture.h
/usr/include/SDL2/SDL_haptic.h
/usr/include/SDL2/SDL_hints.h
/usr/include/SDL2/SDL_joystick.h
/usr/include/SDL2/SDL_keyboard.h
/usr/include/SDL2/SDL_keycode.h
/usr/include/SDL2/SDL_loadso.h
/usr/include/SDL2/SDL_log.h
/usr/include/SDL2/SDL_main.h
/usr/include/SDL2/SDL_messagebox.h
/usr/include/SDL2/SDL_mouse.h
/usr/include/SDL2/SDL_mutex.h
/usr/include/SDL2/SDL_name.h
/usr/include/SDL2/SDL_opengl.h
/usr/include/SDL2/SDL_opengl_glext.h
/usr/include/SDL2/SDL_opengles.h
/usr/include/SDL2/SDL_opengles2.h
/usr/include/SDL2/SDL_opengles2_gl2.h
/usr/include/SDL2/SDL_opengles2_gl2ext.h
/usr/include/SDL2/SDL_opengles2_gl2platform.h
/usr/include/SDL2/SDL_opengles2_khrplatform.h
/usr/include/SDL2/SDL_pixels.h
/usr/include/SDL2/SDL_platform.h
/usr/include/SDL2/SDL_power.h
/usr/include/SDL2/SDL_quit.h
/usr/include/SDL2/SDL_rect.h
/usr/include/SDL2/SDL_render.h
/usr/include/SDL2/SDL_revision.h
/usr/include/SDL2/SDL_rwops.h
/usr/include/SDL2/SDL_scancode.h
/usr/include/SDL2/SDL_sensor.h
/usr/include/SDL2/SDL_shape.h
/usr/include/SDL2/SDL_stdinc.h
/usr/include/SDL2/SDL_surface.h
/usr/include/SDL2/SDL_system.h
/usr/include/SDL2/SDL_syswm.h
/usr/include/SDL2/SDL_test.h
/usr/include/SDL2/SDL_test_assert.h
/usr/include/SDL2/SDL_test_common.h
/usr/include/SDL2/SDL_test_compare.h
/usr/include/SDL2/SDL_test_crc32.h
/usr/include/SDL2/SDL_test_font.h
/usr/include/SDL2/SDL_test_fuzzer.h
/usr/include/SDL2/SDL_test_harness.h
/usr/include/SDL2/SDL_test_images.h
/usr/include/SDL2/SDL_test_log.h
/usr/include/SDL2/SDL_test_md5.h
/usr/include/SDL2/SDL_test_memory.h
/usr/include/SDL2/SDL_test_random.h
/usr/include/SDL2/SDL_thread.h
/usr/include/SDL2/SDL_timer.h
/usr/include/SDL2/SDL_touch.h
/usr/include/SDL2/SDL_types.h
/usr/include/SDL2/SDL_version.h
/usr/include/SDL2/SDL_video.h
/usr/include/SDL2/SDL_vulkan.h
/usr/include/SDL2/begin_code.h
/usr/include/SDL2/close_code.h
/usr/lib/cmake/SDL2
/usr/lib/cmake/SDL2/sdl2-config.cmake
/usr/lib/libSDL2.so
/usr/lib/pkgconfig/sdl2.pc
/usr/share/aclocal/sdl2.m4
/usr/share/doc/SDL2-devel
/usr/share/doc/SDL2-devel/README.txt
/usr/share/doc/SDL2-devel/TODO.txt
/usr/share/doc/SDL2-devel/WhatsNew.txt
/usr/bin/sdl2-config
/usr/include/SDL2
/usr/include/SDL2/SDL.h
/usr/include/SDL2/SDL_assert.h
/usr/include/SDL2/SDL_atomic.h
/usr/include/SDL2/SDL_audio.h
/usr/include/SDL2/SDL_bits.h
/usr/include/SDL2/SDL_blendmode.h
/usr/include/SDL2/SDL_clipboard.h
/usr/include/SDL2/SDL_config-x86_64.h
/usr/include/SDL2/SDL_config.h
/usr/include/SDL2/SDL_cpuinfo.h
/usr/include/SDL2/SDL_egl.h
/usr/include/SDL2/SDL_endian.h
/usr/include/SDL2/SDL_error.h
/usr/include/SDL2/SDL_events.h
/usr/include/SDL2/SDL_filesystem.h
/usr/include/SDL2/SDL_gamecontroller.h
/usr/include/SDL2/SDL_gesture.h
/usr/include/SDL2/SDL_haptic.h
/usr/include/SDL2/SDL_hints.h
/usr/include/SDL2/SDL_joystick.h
/usr/include/SDL2/SDL_keyboard.h
/usr/include/SDL2/SDL_keycode.h
/usr/include/SDL2/SDL_loadso.h
/usr/include/SDL2/SDL_log.h
/usr/include/SDL2/SDL_main.h
/usr/include/SDL2/SDL_messagebox.h
/usr/include/SDL2/SDL_mouse.h
/usr/include/SDL2/SDL_mutex.h
/usr/include/SDL2/SDL_name.h
/usr/include/SDL2/SDL_opengl.h
/usr/include/SDL2/SDL_opengl_glext.h
/usr/include/SDL2/SDL_opengles.h
/usr/include/SDL2/SDL_opengles2.h
/usr/include/SDL2/SDL_opengles2_gl2.h
/usr/include/SDL2/SDL_opengles2_gl2ext.h
/usr/include/SDL2/SDL_opengles2_gl2platform.h
/usr/include/SDL2/SDL_opengles2_khrplatform.h
/usr/include/SDL2/SDL_pixels.h
/usr/include/SDL2/SDL_platform.h
/usr/include/SDL2/SDL_power.h
/usr/include/SDL2/SDL_quit.h
/usr/include/SDL2/SDL_rect.h
/usr/include/SDL2/SDL_render.h
/usr/include/SDL2/SDL_revision.h
/usr/include/SDL2/SDL_rwops.h
/usr/include/SDL2/SDL_scancode.h
/usr/include/SDL2/SDL_sensor.h
/usr/include/SDL2/SDL_shape.h
/usr/include/SDL2/SDL_stdinc.h
/usr/include/SDL2/SDL_surface.h
/usr/include/SDL2/SDL_system.h
/usr/include/SDL2/SDL_syswm.h
/usr/include/SDL2/SDL_test.h
/usr/include/SDL2/SDL_test_assert.h
/usr/include/SDL2/SDL_test_common.h
/usr/include/SDL2/SDL_test_compare.h
/usr/include/SDL2/SDL_test_crc32.h
/usr/include/SDL2/SDL_test_font.h
/usr/include/SDL2/SDL_test_fuzzer.h
/usr/include/SDL2/SDL_test_harness.h
/usr/include/SDL2/SDL_test_images.h
/usr/include/SDL2/SDL_test_log.h
/usr/include/SDL2/SDL_test_md5.h
/usr/include/SDL2/SDL_test_memory.h
/usr/include/SDL2/SDL_test_random.h
/usr/include/SDL2/SDL_thread.h
/usr/include/SDL2/SDL_timer.h
/usr/include/SDL2/SDL_touch.h
/usr/include/SDL2/SDL_types.h
/usr/include/SDL2/SDL_version.h
/usr/include/SDL2/SDL_video.h
/usr/include/SDL2/SDL_vulkan.h
/usr/include/SDL2/begin_code.h
/usr/include/SDL2/close_code.h
/usr/lib64/cmake/SDL2
/usr/lib64/cmake/SDL2/sdl2-config.cmake
/usr/lib64/libSDL2.so
/usr/lib64/pkgconfig/sdl2.pc
/usr/share/aclocal/sdl2.m4
/usr/share/doc/SDL2-devel
/usr/share/doc/SDL2-devel/README.txt
/usr/share/doc/SDL2-devel/TODO.txt
/usr/share/doc/SDL2-devel/WhatsNew.txt

References

Summary

In this tutorial we learn how to install SDL2-devel on Rocky Linux 8 using yum and dnf.